Willzahk101

Willzahk101
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Wednesday, February 24, 2010

My new Spell Ideas

alright. so, if you read the title, you will know that I have a couple of new ideas for Wizard 101 spells. These spells will be reflected off of world religions. They will become accessible to the player @ level 58, after the Celestia Extension. Or at least my idea anyway, :). anyway ... They will also cost 14 pips to cost, which requires a FULL POWER PIP CIRCLE.
1) Fire- Siva (hindu) deal 200 damage, 1800 over 3 turns to all enemies.
2) Ice- Odin (norse) deal 1500 damage to all enemies, resist next spell by 1000% percent to all friends.
3) Storm- Cthulhu (Cthulhu Mythos/ Cult) deal 2000 damage to all enemies, stun next turn, -50 enemies' accuracy.
4) Death- Satan/Devil/Beelzebub (christian/catholic) steal 2000 health to all enemies, gain half as health.
5) Life- Gaia (Greek) heal 2000 health to all friends and absorb 1000 damage to all friends.
6) Myth- Cerberus (greek) deal 250 damage, 500 damage, then 2000 damage to all enemies.
7) Balance- (this was a toughie) Athena (Greek) Deal 285 fire, ice, storm, death, myth, life, and balance damage to all enemies.Pwned.

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